Variable: GRIPBLOCK

Determines how grips display when a block is selected. This system variable works only if the GRIPS system variable is turned on.

0 = Displays a single grip at the insertion point of the block.

1 = Displays grips for each entity within the block.

2 = Displays a set of advanced grips to scale (either uniformly or non-uniformly), rotate and move the block. The color of the frame that displays with advanced block grips is determined by the BLOCKFRAMECOLOR system variable.

Type:     Integer

Saved:     In the registry

Range:     0 to 2

Default:     2

GRIPBLOCK
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