Subject: Creating cylinders

You can create cylinders defined by a circular base. The base of a cylinder is always parallel with the xy plane of the current UCS; the height of a cylinder is always paral­lel with the z-axis. You position a cylinder by specifying the center of the base. You determine the size of a cylinder by specifying either the radius or diameter of the base and the height.

To create a cylinder as an ACIS solid

   1   Do one of the following to choose Cylinder ():

   On the ribbon, choose Draw 3D > Cylinder (in Draw 3D Solids).

   On the menu, choose Draw > 3D Solids > Cylinder.

   On the Draw 3D Solids toolbar, click the Cylinder tool.

   Type cylinder and then press Enter.

   2   Specify the center of the base of the cylinder.

   3   Specify the radius or diameter.

   4   Specify the height by doing one of the following:

   Enter the height of the cylinder, or select a point to indicate the height.

   Choose Center of Second End to draw a cylinder with a slanted wall, and then specify the center point for the second end.

   Choose 2Point to specify the height by picking two points, and then select the two points.

To create a cylinder as a Facet Model mesh

   1   Do one of the following to choose Cylinder ():

   On the ribbon, choose Draw 3D > Cylinder (in Facet Model Meshes).

   On the menu, choose Draw > Facet Model > Cylinder.

   On the Facet Model Meshes toolbar, click the Cylinder tool.

   Type fmcylinder and then press Enter.

   2   Specify the center of the base of the cylinder.

   3   Specify the radius or diameter.

   4   Specify the height.

To create a cylinder as a 3D mesh

   1   Do one of the following to choose Cylinder ():

   On the ribbon, choose Draw 3D > Cylinder (in Draw 3D Meshes).

   On the menu, choose Draw > 3D Meshes > Cylinder.

   On the Draw 3D Meshes toolbar, click the Cylinder tool.

   Type ai_cylinder and then press Enter.

   2   Specify the center of the base of the cylinder.

   3   Specify the radius or diameter.

   4   Specify the height.

 

Center of the base (A), radius of the base (B), and the height (C).

Creating_cylinders
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