.dwg Command List

# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

#

3D Array

3DARRAY

Creates multiple copies of entities in three dimensions.

3D Convert (3D Solid)

3DCONVERT

Converts three-dimensional solids to polyface meshes.

3D Convert (Facet Model Mesh)

FM3DCONVERT

Converts one type of 3D entity to a different type of 3D entity.

3D Face

FACE

Draws a planar surface defined by three or four points.

3D Meshes

3D

Draws three-dimensional surface primitives: box, cone, cylinder, dish, dome, mesh, sphere, pyramid, torus, and wedge.

3D Mirror

MIRROR3D

Reflects entities through a plane.

3D Polyline

3DPOLY

Draws a three-dimensional polyline with straight segments.

3D Rotate

ROTATE3D

Rotates existing entities around a three-dimensional axis.

A

About

ABOUT

Displays the About IntelliCAD dialog box, which contains version and registration information.

ACIS In

ACISIN

Allows you to import ACIS files, which IntelliCAD can use to create body objects, solids, or regions.

ACIS Out

ACISOUT

Allows you to export ACIS entities such as surfaces, regions, and solids to an ACIS file in ASCII (SAT) format.

Add/Delete Scales

OBJECTSCALE or -OBJECTSCALE

Assigns annotation scales to one or more entities.

Add Current Scale

AIOBJECTSCALEADD

Assigns the current annotation scale to one or more entities.

Add Digital Signatures

DIGITALSIGN

Adds a digital signature to a drawing.

Add Leader Lines

AIMMLEADERADD

Adds one or more leader lines to existing multileader entities.

Add to Working Set

REFSET

Adds an entity from the drawing to the block that is being edited in-place.

Align

ALIGN

Allows you to align selected entities with other entities in three-dimensional space.

Align Multileader

MLEADERALIGN

Aligns multileaders.

All Entity Snaps Off

NONE

Turns all Entity Snaps off.

Apparent Intersection Snap

APPARENT

Toggles the Apparent Intersection snap on or off.

Arc

ARC

Draws an arc of any size.

Arc-Aligned Text

ARCTEXT

Creates text that aligns with an arc.

Area

AREA

Calculates the area of entities or calculates defined areas.

Array

ARRAY or -ARRAY

Creates multiple copies of entities in either a rectangular (rows and columns) pattern or a polar (circular) pattern.

Arrange Icons

WIARRANGE

Arranges minimized drawing windows in a line at the bottom of the drawing area.

Artisan

ARTISAN

Starts Artisan Renderer to create a photorealistic image of your model.

Artisan Settings

ARTISAN-SETTINGS

Displays the Artisan for IntelliCAD dialog box so you can specify options for rendering using the Artisan command.

Artisan Sync

ARTISAN-SYNC

Sends the latest version of your model to Artisan Renderer and updates the content in Artisan Renderer.

Attach

ATTACH

Attaches a file to the current drawing.

Attach Leader to Annotation QLATTACH Connects any leader to an annotation in the drawing and moves the endpoint of the leader line to the annotation.

Attach Raster Image

IMAGEATTACH or

-IMAGEATTACH

Attaches images to a drawing.

Attribute Definition

ATTDEF or -ATTDEF

Creates an attribute definition entity for informational text that you want associated with a block definition.

Attribute Display

ATTDISP

Shows all attributes, none, or those normally visible.

Audio Note

AUDIONOTE

Creates, plays, and deletes sound clips.

Audit

AUDIT

Checks the current drawing for errors.

Auto Number

TCOUNT

Adds numbering to text, multiline text, multileaders, or block attributes.

Auto Publish

AUTOPUBLISH

Automatically creates electronic files (.dwf/.pdf) from the current drawing and saves them to a specified location.

B

Background

BACKGROUND

Specifies settings for the background of the current view.

Base Point

BASE

Sets the base point for inserting this drawing into another drawing.

Beam

BEAM

Draws a beam, which is an architectural element placed between columns, walls and other beams.

Benchmark Auto

BENCHMARKAUTO

Opens the IntelliCAD Graphics Benchmark dialog box and runs graphics benchmarking tests automatically.

Benchmark Graphics

BENCHMARK

Opens the dialog box that allows you to run tests to benchmark graphics and send the results to IntelliCAD servers for further analysis.

BIM Explode

BIMEXPLODE

Breaks apart an attached BIM underlay into polyface meshes and polylines that can be edited.

BIM In

BIMIMPORT

Displays the Select Reference File dialog box so you can import a Building Information Modeling (BIM) file.

BIM Properties

BIMPROP

Opens the BIM Properties pane which is used to browse information about and control content visibility of .rvt, .rfa, and .ifc files.

BIM Properties Close

BIMPROPCLOSE

Closes the BIM Properties pane that is used to browse information about and control content visibility of .rvt, .rfa, and .ifc files.

BIM Underlay

BIMATTACH

Attaches a Building Information Modeling (BIM) file as an underlay to the current drawing. You can attach .rvt, .rfa, and .ifc files.

Block Count

BCOUNT

Counts the number of blocks in a selection set.

Block Editor

BEDIT or -BEDIT

Allows you to select a block to edit or enter a name for a new one to create in the Block Editor.

Block Scale

BSCALE

Changes the scale of a block reference relative to its insertion point.

BMP Out

BMPOUT

Displays the Save Bitmap dialog box so you can export the active viewport to a bitmap file (.bmp).

Boundary

BOUNDARY

Creates a boundary polyline from a closed loop.

Box (3D Mesh)

AI_BOX(or BOX)

Draws a three-dimensional box as a mesh.

Box (3D Solid)

BOX

Draws a three-dimensional box as an ACIS solid.

Box (Facet Model Mesh)

FMBOX

Draws a three-dimensional box as a facet model mesh.

Break

BREAK

Erases part of an entity, or splits an entity into two entities.

Break Line

BREAKLINE

Draws a polyline that has a breakline symbol.

Browser

BROWSER

Starts your Web browser at a location that you specify.

C

Calculator

CAL

Displays the standard Windows Calculator.

Capture Area

GEOMAPIMAGE
Creates an image entity by selecting a window on the on-line map background.

Cascade

WCASCADE
Cascades the open drawing windows.

Center Snap

CENTER

Toggles the Center snap on or off.

Chamfer

CHAMFER

Creates a chamfer, or beveled edges, at the intersection of two lines.

Chamfer Edges

CHAMFEREDGE

Creates a chamfer, or a beveled edge, at the intersection of 3D solid faces.

Change

CHANGE

Changes the location, size, color, elevation, layer, linetype, linetype scale, and thickness of selected entities.

Change Properties

CHPROP

Changes the properties of selected entities using the command prompt instead of the Properties palette.

Change Space

CHSPACE

Copies or moves selected entities from paper space to model space or from model space to paper space.

Change Text Case

TCASE

Changes the case of multiline text and single-line text.

Check Spelling

SPELL

Checks the spelling of single-line text, multiline text, paragraph text, attributes, attribute definitions, and dimension text.

Circle

CIRCLE

Draws a circle of any size.

Clean Screen Off

CLEANSCREENOFF

Reverses the CLEANSCREENON command so that all the user interface items that were hidden are displayed.

Clean Screen On

CLEANSCREENON

Hides the user interface items that are selected in the Clean Screen Options dialog box.

Clean Screen Options

CLEANSCREENOPTIONS

Determines which user interface items are hidden by the CLEANSCREENON command.

Clip Image

IMAGECLIP

Clips images so that only a portion of the image is visible in a drawing.

Clip Image

IMAGECLIP

Clips images so that only a portion of the image is visible in a drawing.

Clip Layout Viewport

VPCLIP

Clips layout viewports so that only a portion of the viewport is visible on a Layout tab.

Clip Xref

XCLIP

Defines a clipping boundary after you attach a drawing as an external reference.

Clone

ADDSELECTED

Draws a new entity of the same type and properties as a selected entity.

Close

WCLOSE

Closes the active drawing window without exiting the program.

Close All

WCLOSEALL

Closes all drawing windows.

Close All Others

CLOSEALLOTHER

Closes all drawing windows except the current one.

Close Block Editor

BCLOSE

Closes the Block Editor. Available only in the Block Editor.

Close Reference

REFCLOSE

Closes the block or external reference that is being edited in-place and returns to the drawing.

Code Page Manager

CODEPAGE

Displays the Code Page Manager dialog box so you can specify character sets.

Collect Multileaders

MLEADERCOLLECT

Collects multileaders that include blocks into a row or column.

Colors

COLOR or -COLOR

Establishes the color for all entities that you draw after you select the command.

Command Bar

CMDBAR

Turns the command bar on and off; when on, this command positions the command bar.

Commands

COMMANDS

Displays a list of commands.

Cone (3D Mesh)

AI_CONE (or CONE)

Draws a three-dimensional cone as a mesh.

Cone (3D Solid)

CONE

Draws a three-dimensional cone as an ACIS solid.

Cone (Facet Model Mesh)

FMCONE

Draws a three-dimensional cone as a facet model mesh.

Constrained Orbit

3DORBIT

Allows you to orbit the drawing, or rotate the view, in real time while forcing the camera x-axis to be parallel to the world view XY plane.

Constrained X Orbit

RTROTX

Allows you to rotate the view of entities in real time while maintaining the x-axis.

Constrained Y Orbit

RTROTY

Allows you to rotate the view of entities in real time while maintaining the y-axis.

Constrained Z Orbit

RTROTZ

Allows you to rotate the view of entities in real time while maintaining the z-axis.

Construction Line

CLINE

Draws a construction line.

Continuous Orbit

3DCORBIT

Allows you to rotate the view of entities using continuous motion.

Convert Block to Xref

INSERTTOXREF

Converts a block to an external reference.

Convert CTB Print Style Table

COVERTCTB

Converts a color-dependent print style table to a named print style table.

Convert Drawing Print Style Tables

CONVERTPSTYLES

Changes the type of print style table used by the current drawing.

Convert Old Lights

CONVERTOLDLIGHTS

Updates lights in the drawing that were created in older formats to the current light format.

Convert Old Materials

CONVERTOLDMATERIALS

Updates materials in the drawing that were created in older formats to the current materials format.

Convert to Mesh

CONVTOMESH or -CONVTOMESH

Converts different types of entities to mesh entities.

Convert to Surface

CONVTOSURFACE

Converts different types of entities to 3D surfaces.

Convert to Solid

CONVTOSOLID

Converts different types of three-dimensional entities to 3D solids.

Coons Surface

EDGESURF

Draws a three-dimensional polygon mesh with vertices averaged between four edges.

Coordinate

COORDINATE

Changes the coordinate display on the status line: on, off, and relative coordinates.

Copy

COPYCLIP

Copies the selection to the Windows Clipboard.

Copy (Entity)

COPY

Draws a duplicate of the selected entities.

Copy Entity Data

COPYEDATA

Copies the entity data of the selected entities.

Copy Entity Formatting

MATCHPROP

Copies the properties from one entity to another.

Copy History

COPYHIST

Copies the text of the Prompt History window to the Windows Clipboard.

Copy Link

COPYLINK

Copies the contents of the current view to the Windows Clipboard.

Copy Nested Entities

NCOPY

Copies the contents of the current view to the Windows Clipboard.

Copy with Base Point

COPYBASE

Copies selected entities to the Windows clipboard along with a base point.

Create Block

BLOCK or -BLOCK

Forms a single compound entity from a group of entities.

Create Camera

CAMERA

Creates a 3D view of the drawing according to a location and target.

Create Entity Data

EDITEDATA

Creates or edits the extended entity data of an entity.

Crosshairs Toggle

CROSSHAIRTOGGLE

Determines whether the cursor displays as a gun sight crosshairs.

CUI Export

CUIEXPORT

Opens the Transfer tab of the Customize User Interface dialog box so you can easily transfer customized settings between the main and partial .cui files.

CUI Import

CUIIMPORT

Opens the Transfer tab of the Customize User Interface dialog box so you can easily transfer customized settings between the main and partial .cui files.

Cursor Toggle

CURSORTOGGLE

Determines whether the pointer displays as the default Microsoft® Windows® small box (Off) or the crosshairs (On).

Curtain Wall

CURTAINWALL

Draws an architectural curtain wall.

Customize Aliases

ALIASEDIT

Opens the Customize dialog box where you can create and modify aliases.

Customize Tool Palettes

CUSTOMIZE

Allows you to create groups of palettes, set the current tool palette group, and import and export tool palette files.

Customize User Interface

CUI

Displays the Customize User Interface dialog box so you can change settings and commands for workspaces and customization files.

Cut

CUTCLIP

Cuts (removes) the selection from your drawing and places it on the Windows Clipboard.

Cylinder (3D Mesh)

AI_CYLINDER (or CYLINDER)

Draws a cylinder as a 3D mesh.

Cylinder (3D Solid)

CYLINDER

Draws a three-dimensional cylinder as an ACIS solid.

Cylinder (Facet Model Mesh)

FMCYLINDER

Draws a three-dimensional cylinder as a facet model mesh.

D

Database List

DBLIST

Lists the database information for every entity in the current drawing.

Define Attributes

DDATTDEF

Displays the Define Attribute dialog box so you can define attributes (informational text) associated with a block.

Define View

DVIEW

Dynamically defines parallel or visual perspective views.

Delay

DELAY

Delays carrying out the next command for a specified time.

Delete

DELETE

Deletes selected entities from your drawing.

Delete Current Scale

AIOBJECTSCALEDELETE

Deletes the current annotation scale from one or more entities.

Delete Entity Data

DELEDATA

Deletes Entity Data.

Developer Help

HELPDEV

Displays online help for application developers.

DGN In

DGNIMPORT

Displays the Import DGN Drawing dialog box so you can import a MicroStation Design (.dgn) file.

DGN Out

DGNOUT

Exports the current drawing to a DGN version 8 file.

DGN Underlay

DGNATTACH

Attaches a .dgn file as an underlay.

Dimensions

DIMENSION

Places IntelliCAD in the dimension mode.

Dimension Aligned

DIMALIGNED

Adds dimensions that are aligned to entities.

Dimension Angular

DIMANGULAR

Annotates the angle between two selected entities.

Dimension Arc

DIMARC

Adds dimensions that measure arcs or arc segments.

Dimension Baseline

DIMBASELINE

Continues a linear, angular, or ordinate dimension from a previous dimension.

Dimension Break

DIMBREAK

Adds a break to dimensions or multileaders at a point where they intersect with other entities, or removes a break.

Dimension Center Lines

DIMCENTER

Places a marker at the center of a circle or an arc.

Dimension Continue

DIMCONTINUE

Continues a dimension.

Dimension Diameter

DIMDIAMETER

Measures the diameter of a circle or an arc.

Dimension Edit

DIMEDIT

Edits dimension lines and text.

Dimension Jog Line

DIMJOGLINE

Places a jog line on a linear or aligned dimension, or deletes it.

Dimension Jogged

DIMJOGGED

Adds a jogged dimension that measures the radius of a circle, arc, or polyline arc.

Dimension Edit

DIMEDIT

Edits dimension lines and text.

Dimension Leader

DIMLEADER

Draws a line, or sequence of lines, for controlled placement of dimension text.

Dimension Linear

DIMLINEAR

Adds horizontal or vertical dimensions to entities.

Dimension Ordinate

DIMORDINATE

Adds coordinate point dimensions.

Dimension Override

DIMOVERRIDE

Overrides the style settings for a given set of dimensions.

Dimension Radius

DIMRADIUS

Measures the radius of a circle or an arc.

Dimension Reposition Text

DIMTEDIT

Defines the position and angle of dimension text.

Dimension Rotated

DIMROTATED

Adds horizontal and vertical dimensions to entities.

Dimension Styles Manager

SETDIM

Displays the Dimension Styles Manager dialog box so you can create, modify, and manage dimension styles.

Disassociate Dimension

DIMDISASSOCIATE

Changes associative dimensions to non-associative.

Dish (3D Mesh)

AI_DISH (or DISH)

Draws the lower half of a sphere as a 3D mesh.

Dish (3D Solid)

DISH

Draws the lower half of a three-dimensional sphere as an ACIS solid.

Display Image Frame

IMAGEFRAMEMODE

Controls whether image frames are visible and printed.

Distance

DIST

Measures the distance and angle between two points.

Distant Light

DISTANTLIGHT

Adds a distant light to your drawing for rendering.

Divide

DIVIDE

Places markers along a selected entity.

Dome (3D Mesh)

AI_DOME (or DOME)

Draws the upper half of a three-dimensional sphere as a 3D mesh.

Dome (3D Solid)

DOME

Draws the upper half of a three-dimensional sphere as an ACIS solid.

Donut

DONUT OR DOUGHNUT

Draws a filled circle or flat ring created as a polyline.

Doors

DOOR

Draws an architectural door.

Dragmode

DRAGMODE

Switches the dragged-entity display between on, off, and auto.

Draw Order

DRAWORDER

Changes the order in which entities are drawn and printed.

Draw Orthogonal

ORTHOGONAL

Constrains the drawing so that you can enter only lines aligned with the grid.

Drawing Limits

LIMITS

Changes the drawing boundaries and controls checking of those boundaries for the current space.

Drawing Properties

DWGPROPS

Displays properties for the drawing, some of which you can define such as keywords and comments.

Drawing Settings

DSETTINGS

Displays the Drawing Settings dialog box so you can define various drawing settings.

Drawing Status

STATUS

Displays all dimensioning variables and their current values in the Prompt History window.

DWF Out

DWFOUT

Exports the current drawing to a Design Web Format (DWF) version 6.0 file in ASCII format.

DWF Underlay

DWFATTACH

Attaches a .dwf file as an underlay.

DXB In

DXBIN

Displays the Load DXB File dialog box so you can import a Drawing Exchange Binary file.

DXF In

DXFIN

Displays the Load DXF File dialog box so you can import a Drawing Interchange File.

DXF Out

DXFOUT

Displays the Select DXF File dialog box so you can export a Drawing Interchange File.

Dynamic View Control

VIEWCTL

Displays the Dynamic View Control dialog box so you can dynamically control the viewports.

E

Edge

EDGE

Changes visibility of edges of three-dimensional face entities that were created using the 3D Face command.

Edit Array

ARRAYEDIT

Edits associative arrays.

Edit Attribute

ATTEDIT

Edits the attribute text associated with blocks.

Edit Block Attributes

DDATTE

Displays the Edit Block Attributes dialog box so you can edit the attributes associated with a block.

Edit Entity Data

EDITEDATA

Creates or edits the extended entity data of an entity.

Edit In-Place

REFEDIT or -REFEDIT

Edits the contents of a block or external reference after it has been inserted in the drawing.

Edit Length

EDITLEN

Changes the length of an open-ended entity or the included angle of an arc.

Edit Multileader

MLEADEREDIT

Adds or removes leader lines to or from existing multileaders.

Edit Polyline

EDITPLINE

Edits polyline entities.

Edit Spline

SPLINEDIT

Edits spline entities.

Edit Table

TABLEDIT

Modifies text in a selected table cell.

Edit Text

DDEDIT

Modifies selected text entities.

Elevation

ELEVATION

Changes the elevation and thickness of future entities that you draw.

Elevation Line

ELEVATIONLINE

Creates an elevation line which determines a two-dimensional projection view of the drawing.

Elevation Line Generate

ELEVATIONLINEGENERATE

Adds a new two-dimensional projection from an existing elevation line.

Elevation Line Reverse

ELEVATIONLINEREVERSE

Reverses the direction of an existing elevation line.

Ellipse

ELLIPSE

Draws ellipses.

Elliptical Arc

ELLIPSE

Draws elliptical arcs.

Enclose Text with Shape

TCIRCLE

Draws a frame around each selected single-line text, multiline text or attribute definition.

Endpoint Snap

ENDPOINT

Toggles the Endpoint snap on or off.

Entity Snap Precision

APERTURE

Sets the selection area for snapping to entities.

Entity Snap Settings

SETESNAP

Displays the Drawing Settings dialog box so you can change the Entity Snaps.

Entity Snaps

ESNAP

Locates points precisely on reference points of entities.

eTransmit

ETRANSMIT

Collects related files and packages them together for transfer to another computer.

Exit

EXIT

Exits IntelliCAD.

Explode

EXPLODE

Ungroups a block, polyline, or hatch, creating separate entities for each element.

Explode Attributes

BURST

Ungroups blocks, creating separate entities for each element and converting attributes to text.

Explode Text

TXTEXP

Breaks multiline text and single-line text into polylines.

Explore Blocks

EXPBLOCKS

Displays the Explorer so you can view, create, copy, or edit blocks.

Explore Coordinate Systems

EXPUCS

Displays the Explorer so you can view, create, copy, or edit user coordinate systems definitions.

Explore Dimension Styles

EXPDIMSTYLES

Displays the Explorer with the Dimension Styles element selected. You can cut, copy, and paste dimension styles from one drawing to another.

Explore External References

EXPREFS

Displays the Explorer with the External References element selected. You can cut, copy, and paste external references from one drawing to another.

Explore Groups

EXPGROUPS

Displays the Explorer with the Groups element selected.

Explore Layers

EXPLAYERS

Displays the Explorer so you can view, create, copy, or edit layers.

Explore Layouts

EXPLAYOUTS

Displays the Explorer so you can view, create, copy, or edit layouts.

Explore Layer States

EXPLAYERSTATES

Displays the Explorer so you can view, create, copy, or edit layer states.

Explore Linetypes

EXPLTYPES

Displays the IntelliCAD Eplorer with the Linetype Name list displayed

Explore Materials

EXPMATERIALS

Displays the Explorer with the Materials element selected, so you can view materials and assign them to entities.

Explorer

EXPLORER

Displays the Explorer so you can view, create, copy, or edit layers, layer states, layouts, linetypes, text styles, coordinate systems, blocks, dimension styles, materials, or views within your drawings.

Explore Text Styles

EXPFONTS

Displays the Explorer so you can view, create, copy, or edit fonts.

Explore Views

EXPVIEWS

Displays the Explorer so you can view, create, or edit views.

Export

EXPORT

Displays the Export Drawing File As dialog box so you can export the drawing to a selected file type.

Export Layout to Model

EXPORTLAYOUT

Exports the current layout to model space in a new drawing.

Export System Variables

SVEXPORT

Saves all system variables with their current settings to an .svf file.

Extend

EXTEND

Lengthens a line, arc, or polyline to meet another entity.

Extract Attributes

ATTEXT or -ATTEXT

Extracts attribute data (informational text) from a drawing to a DXF or TXT file.

Extrude

EXTRUDE

Creates a three-dimensional solid by lengthening closed entities along a path or to a specified height.

Extrude (Facet Model Mesh)

FMEXTRUDE

Creates a facet model mesh by lengthening closed entities along a path or to a specified height.

Extruded Surface

TABSURF

Creates a polygon mesh approximating a general tabulated surface defined by a path and a direction vector.

F

Field

FIELD

Inserts a field as multiline text.

File Converter

INTELLICONVERT

Converts one or more drawings to a new file version and format.

File Tabs

FILETAB

Turns the display of file tabs at the top of the drawing area on.

File Tabs Close

FILETABCLOSE

Turns the display of file tabs at the top of the drawing area off.

Fill

FILL

Controls whether solids and wide polylines are automatically filled when displayed and output.

Fillet

FILLET

Creates a fillet, or rounded corner, at the intersection of 3D solids, two lines, rays, or infinite lines.

Fillet Edges

FILLETEDGE

Creates a fillet, or rounded corner, at the intersection of 3D solid faces.

Filter

FILTER

Allows you to specify and filter entities to include in the selection set.

Filters

FILTERS

Allows you to delete layer filters.

Find and Replace

FIND

Searches for text and optionally replaces it.

Flatten

FLATTEN

Flattens three-dimensional entities to two dimensions.

Free Orbit

3DFORBIT

Allows you to rotate the view of entities in real time.

Freehand

FREEHAND

Draws a line entity using segments of a predetermined length.

From Point

FROM

Sets a temporary base point from which to offset point selection (available while using a command that requests a point).

Full Render

FULLRENDER

Creates a photorealistic image of your model, complete with light sources, shadows, surface material properties, and reflections.

G

Geographic Map

GEOMAP

Displays an on-line map provided by a mapping service in the current viewport.

Get Selection

GETSEL

Selects all entities in a drawing that match both the layer of an entity you select and the type of an entity you select.

Global Attach Leader to Annotation

QLATTACHSET

Connects all leaders in a selection set to their respective annotations.

Global Detach Leader from Annotation

QLDETACHSET

Detaches all leaders in a selection set from their respective annotations.

Gradient

GRADIENT

Allows you to add or edit gradients, which apply color patterns to closed entities within specified boundaries.

Graphics Screen

GRAPHSCR

Switches between the Prompt History window and the drawing window.

Group Edit

GROUPEDIT

Adds or removes entities from a group.

Group Manager

GROUP

Creates and modifies groups of entities in your drawing.

H

Hatch

BHATCH

Allows you to add and edit hatches to closed entities within specified boundaries.

Helix

HELIX

Draws a spiral.

Help

HELP

Displays context-sensitive online Help for the current command.

Hide

HIDE

Regenerates a three-dimensional visualization with hidden lines removed.

Hide Edges

HIDEEDGES

Hides the edges of a 3D face, mesh or polyface mesh.

Hide Palettes

HIDEPALETTES

Hides all visible palettes, the ribbon, the quick access toolbar, and drawing tabs.

Hyperlink

HYPERLINK

Allows you to attach hyperlinks to drawing entities.

Hyperlink Options

HYPERLINKOPTIONS

Determines whether to display the hyperlink cursor, shortcut menu and tooltip when you hover over entities with attached hyperlinks.

I

ID Coordinates

IDPOINT

Displays the user coordinate system coordinates of a specified point.

IGES In

IGESIMPORT

Displays the Import IGES File dialog box so you can import an IGES (Initial Graphics Exchange Specification) model data file.

IGES Out

IGESEXPORT

Allows you to export ACIS entities such as surfaces, regions, and solids to an IGES (Initial Graphics Exchange Specification) format file with .iges or .igs extension.

Image About

IMAGEABOUT

Displays the version number for the image features.

Image Manager

IMAGE or -IMAGE

Allows you to attach, unload, reload, detach, and change the path of images.

Image Quality

IMAGEQUALITY

Changes the display quality of all images in a drawing to high quality or draft quality.

Import

IMPORT

Displays the Import Drawing dialog box so you can import another drawing file into the current drawing.

Import System Variables

SVIMPORT

Imports custom system variable settings from an .svf file to the drawing.

Infinite Line

INFLINE

Draws an infinite line in both directions from a specified starting point.

Input Search Options

INPUTSEARCHOPTIONS or -INPUTSEARCHOPTIONS

Determines how command names are suggested when typing in the command bar.

Insert Block

INSERT or -INSERT

Inserts a block or another drawing into the current drawing.

Insertion Point Snap

INSERTION

Toggles the Insertion snap on or off.

Inspection Dimension

DIMINSPECT or -DIMINSPECT

Creates or removes inspection labels for dimensions.

Interfere

INTERFERE

Creates a composite three-dimensional solid from the interference, or common volume, of two or more solids.

Intersect (3D Solid)

INTERSECT

Creates a composite solid or region from the intersection of two or more solids or regions. Areas outside of the intersection are removed.

Intersect (Facet Model Mesh)

FMINTERSECT

Creates a composite facet model mesh from the intersection of two or more facet model meshes. Areas outside of the intersection are removed.

Intersection Snap

INTERSECTION

Toggles the Intersection snap on or off.

Isometric Plane

ISOPLANE

When the isometric grid is turned on, toggles the isometric plane between left, right, and top.

J

Join

JOIN

Joins two entities (two or more lines, or two or more arcs) into one entity.

Justify Text

TJUST

Changes the insertion point of selected text entities without changing their locations.

K

 

 

 

L

Layer

LAYER

Creates named drawing layers and assigns color and linetype properties to those layers.

Layer by Entity

LAYBYENT

Allows you to select an entity to control the current layer, freeze/thaw, on/off, lock/unlock, or viewport layer settings.

Layer Current

LAYCUR

Allows you to select one or more entities and assign the selection the current layer.

Layer Delete

LAYDEL

Deletes all entities on a layer and the layer itself.

Layer Freeze

LAYFRZ

Freezes the layer of a selected entity.

Layer Isolate

LAYISO

Isolates all layers except those assigned to the one or more entities you select.

Layer Lock

LAYLCK

Locks the layer assigned to a selected entity.

Layer Match

LAYMCH

Changes the layer of selected entities to match the layer of another selected entity.

Layer Off

LAYOFF

Turns off the layer assigned to a selected entity.

Layer On

LAYON

Turns on all layers in the current drawing.

Layer Previous

LAYERP

Reverses the last change made to layer settings.

Layer States Manager

LAYERSTATE

Displays the Layer States Manager dialog box so you can view, restore, create, edit, import, and export layer states.

Layer Thaw

LAYTHW

Thaws all layers in the current drawing.

Layer Unlock

LAYULK

Unlocks the layer assigned to a selected entity.

Layer Unisolate

LAYUNISO

Reverses the changes made when isolating layers.

Layout

LAYOUT

Allows you to create, delete, and rename layouts, set a layout as the current layout, and list layouts.

Layout Viewports

MVIEW

Creates and controls viewpoints.

Lighting

LIGHTING

Defines light sources and effects that will illuminate your model when you render it using the Full Render command.

Line

LINE

Draws straight lines of any length.

Linetype Manager

LINETYPE or -LINETYPE

Defines linetypes (sequences of alternating line segments, dots, and spaces), loads them from libraries, and sets the current linetype.

Linetype Scale

LTSCALE

Sets the scale factor you want applied to all linetypes within the drawing.

Links

OLELINKS

Lists, updates, and modifies linked objects within a drawing file.

List Entity Information

LIST

Lists the database information for selected entities.

List Viewport Scale

VPSCALE

Reports the scale of a selected viewport.

List Xref/Block Properties

XLIST

Lists property information for a selected external reference or and block.

Load

LOAD

Loads a compiled shape file (.SHX) that defines shapes.

Load Application

APPLOAD

Displays the Load Application Files dialog box so you can load LISP, SDS, TX, and IRX programs that do not automatically load.

Load Classic .NET Application

NETLOAD

Displays the Open an Assembly dialog box so you can load a .NET .DLL application.

Loft

LOFT

Creates a three-dimensional solid or surface between two or more cross sections.

Log File Name

LOGFILENAME

Names the file you want created when you use LOGFILEON to save information in the Prompt History window.

Log File Off

LOGFILEOFF

Closes the text file created with LOGFILEON.

Log File On

LOGFILEON

Writes all commands and prompts in the Prompt History window to a text file.

M

Map Image Type

GEOMAPIMAGESETMAPTYPE

Changes the map type of exis.

Make Oblique

DIMEDIT

Makes dimension lines slanted.

Make Snapshot

MSNAPSHOT

Displays the Snapshot to Create dialog box so you can create a slide file from the current display.

Map Import

MAPIMPORT

Displays the Import Map File dialog box so you can import .shp, .sdf and .sqlite shapefiles.

Marker Blips

BLIPMODE

Turns marker specification points on and off.

Mark Position

GEOMARKPOSITION

Places a position marker at a specified point in the map image.

Mass Properties

MASSPROP

Calculates the mass properties of regions or solids.

Materials

MATERIALS

Assigns material properties to entities, enhancing the visual appearance of the model when you render it with the Full Render command.

Maximize Viewport

VPMAX

Enlarges a viewport so that it fills the drawing window.

Measure

MEASURE

Places markers at specified intervals along a selected entity.

Menu

MENU or -MENU

Replaces the current menu, toolbar, alias, keyboard, and ribbon settings with the settings of the file you load.

Member Miter

MEMBERMITER

Joins two beams into a mitered joint.

Menu Load

MENULOAD or -MENULOAD

Loads (imports) a menu file and adds its settings to the current settings.

Menu Unload

MENUUNLOAD or -MENUUNLOAD

Exports menu files.

Mid Between 2 Points

M2P

Sets a temporary midpoint snap between two points (available while using a command that requests a point).

Midpoint Snap

MIDPOINT

Toggles the Midpoint snap on or off.

Migrate UI

MIGRATE

Migrates customizations from a previous installation to the current one.

Minimize Viewport

VPMIN

Reduces a maximized viewport and returns to the standard arrangement of viewports.

Mirror

MIRROR

Reflects entities through a line.

Model and Layout Tabs

SHOWTAB

Turns the display of the Model and Layout tabs at the bottom of the drawing window on or off.

Model Space Toggle

MSPACE

Switches to model space.

Move

MOVE

Moves, copies, rotates, and scales selected entities within a single command.

Move/Copy/Rotate

MOCORO

Moves, copies, rotates, and scales selected entities within a single command.

Move Entity Data

MOVEEDATA

Moves entity data.

Multileader

MLEADER

Draws a line, or sequence of lines, for controlled placement of multiline text or a block.

Multileader Style Manager

MLEADERSTYLE

Displays the Multileader Styles Manager dialog box so you can create and modify multileader styles.

Multiline

MLINE

Draws multilines of any length.

Multiline Style

MLSTYLE

Displays the Multiline Style dialog box so you can create and modify multiline styles.

Multiline Text

MTEXT or -MTEXT

Creates paragraph text.

Multiple

MULTIPLE

Repeats the next command until you cancel it.

Multiple Insert

MINSERT

Inserts multiple copies of a block in a rectangular pattern.

N

Nearest Snap

NEAREST

Toggles the Nearest snap on or off.

New

NEW

Creates a new drawing.

New Select

PSELECT

Clears the previous selection before grouping entities into a new selection set for use in subsequent commands.

New Window

WOPEN

Opens an additional window containing the current drawing.

Notepad

NOTEPAD

Opens the standard Windows Notepad.

Node Snap

NODE

Toggles the Node Snap (or Point Snap) on or off.

O

OBJ In

OBJIN

Displays the Import OBJ File dialog box so you can import an OBJ (Wavefront Technologies) file.

Object

INSERTOBJ

Displays the Insert Object dialog box so you can insert an ActiveX object into the drawing.

Offset

OFFSET

Creates offset curves and parallel lines.

Onweb

ONWEB

Allows you to access a company Web site.

Open

OPEN

Displays the Open Drawing dialog box so you can open an existing drawing.

Open External Drawing

OPENEXT

Loads a .dwg file into memory without opening it in IntelliCAD.

Options

CONFIG

Displays the Options dialog box so you can specify the default settings (such as Experience Level, Axis Color, and Search Paths).

Overkill

OVERKILL

Deletes or combines duplicate or overlapping entities in the drawing.

P

Page Setup Manager

PAGESETUP

Displays the Page Setup Manager dialog box so you can set and save options for printing drawings.

Pan

PAN or -PAN

Moves the display window.

Paper Space Toggle

PSPACE

Switches to paper space.

Parallel

PARALLEL

Toggles the Parallel snap on or off.

Paste

PASTECLIP

Pastes the contents of the Windows Clipboard into the current drawing.

Paste as Block

PASTEBLOCK

Pastes the contents of the Windows Clipboard into the current drawing as a block.

Paste Special

PASTESPEC

Inserts data from the Windows Clipboard into the current drawing.

Paste to Original Coordinates

PASTEORIG

Places the contents of the Clipboard into the active drawing using the same coordinates as in the original drawing.

Path Array

ARRAYPATH

Creates multiple copies of a selected entity and distributes them evenly along a path.

PDF In

PDFIMPORT

Imports data from a .pdf file or underlay into the drawing.

PDF Underlay

PDFATTACH

Attaches a .pdf file as an underlay.

Perpendicular Snap

PERPENDICULAR

Toggles the Perpendicular snap on or off.

Plan View

PLAN

Places the display in plan view (V point 0,0,1) relative to either the current user coordinate system (UCS), a specified UCS, or the World Coordinate System.

Plane

PLANE

Draws a solid, two-dimensional surface.

Point

POINT

Draws single point entities.

Point Cloud Underlay

POINTCLOUDATTACH

Attaches a point cloud file as an underlay to the current drawing.

Point Light

POINTLIGHT

Adds a point light to your drawing for rendering.

Polar Array

ARRAYPOLAR

Creates multiple copies of entities in a polar (circular) pattern.

Polyface Mesh

PFACE

Creates a three-dimensional mesh of arbitrary complexity and surface characteristics.

Polygon

POLYGON

Draws polygons with a specified number of sides.

Polygon Mesh

MESH

Defines a three-dimensional polygon mesh by specifying its size (in terms of M and N) and the location of each vertex in the mesh.

Polyline

POLYLINE

Draws two-dimensional polylines (connected line and arc segments) with optional width and taper.

Polysolid

POLYSOLID

Creates a three-dimensional solid with a rectangular profile from a line, arc, polyline, or circle.

Preset Viewpoints

SETVPOINT

Displays the Preset Viewpoints dialog box so you can change the direction in which three-dimensional entities are viewed.

Print

PRINT

Displays the Print dialog box so you can print the current drawing.

Print Preview

PPREVIEW

Displays the Print dialog box so you can preview the current drawing before you print it.

Print Style

PRINTSTYLE

Sets the current print style for new entities or changes the print style for selected entities.

Print Styles Manager

STYLESMANAGER

Displays the default folder that stores print style tables.

Printer Options

PRINTEROPTIONS

Displays the Options - Printing tab so you can manage several printer settings.

Prompt History Window

PMTHIST

Displays the Prompt History window.

Properties

ENTPROP

Displays the current settings for selected entities and allows you to modify them.

Properties Switch

PROPERTIESSWITCH

Toggles the display of the Properties pane.

Publish

PUBLISH or -PUBLISH

Displays the Publish dialog box so you can print one or more drawings and sheets.

Purge

PURGE or -PURGE

Clears the drawing file of unused drawing elements.

Pyramid (3D Mesh)

AI_PYRAMID (or PYRAMID)

Draws a pyramid as a 3D mesh.

Pyramid (3D Solid)

PYRAMID

Draws a three-dimensional pyramid as an ACIS solid.

Pyramid (Facet Model Mesh)

FMPYRAMID

Draws a three-dimensional pyramid as a facet model mesh.

Q

Quadrant Snap

QUADRANT

Toggles the Quadrant snap on or off.

Quick CUI

QCUI

Displays a small version of the Customize User Interface dialog box so you can quickly add commands to the Tool Palettes pane.

Quick Group

QGROUP

Creates groups of entities.

Quick Leader

QLEADER

Prints the contents of the active viewport.

Quick New

QNEW

Creates a new drawing without prompting for a template.

Quick Print

QPRINT

Prints the contents of the active viewport.

Quick Save

QSAVE

Saves the current drawing.

Quick Select

QSELECT

Selects entities according to specified options.

Quick Snap

QUICK

Toggles the Quick snap on or off.

Quick Text

QTEXT

Turns Quick Text on or off; when on, text is displayed as placeholder boxes, rather than as characters or words.

R

Railings

RAILING

Draws an architectural railing.

Ray

RAY

Draws an infinite line in one direction from a specified starting point.

Real-Time Pan

RTPAN

Allows you to pan the drawing in real time.

Real-Time Zoom

RTZOOM

Allows you to enlarge or reduce the display of the drawing in real time.

Reassociate Dimension

DIMREASSOCIATE

Associates dimensions with a different entity or point on an entity.

Reassociate Entity Data

REASSOCAPP

Associates programs with entity data.

Recompute Drawing

RECOMPUTEDRAWING

Record Script

RECSCRIPT

Displays the Record Script dialog box so you can record a script file.

Recover

RECOVER

Opens and fixes a drawing that you suspect is damaged.

Rectangle

RECTANGLE

Draws a rectangle.

Rectangular Array

ARRAYRECT

Creates multiple copies of entities in a rectangular (rows and columns) pattern.

Redefine

REDEFINE

Restores a built-in command deleted by UNDEFINE.

Redo

REDO

Reverses an UNDO command. You must use the UNDO command before you can use the REDO command.

Redraw

REDRAW

Redraws the entire display, erasing any marker blips that were visible.

Redraw All

REDRAWALL

Redraws all viewports.

Reference Grid

GRID

Displays a grid of dots on the screen used for visual reference.

Regen

REGEN

Regenerates the current viewports.

Regen All

REGENALL

Regenerates all viewports.

Regen Automatically

REGENAUTO

Automatically regenerates a drawing.

Regenarate Dimension

DIMREGEN

Updates the position of associative dimensions in the drawing.

Region

REGION

Creates a three-dimensional solid from an existing two-dimensional entity.

Reload Image

GEOMAPIMAGEUPDATE

Updates map image entities from the mapping service and optimizes their resolution.

Remove from Working Set

REFSET

Removes an entity from the block that is being edited in-place.

Remove Leader Lines

AIMMLEADERREMOVE

Removes one or more leader lines from existing multileader entities.

Rename

RENAME

Changes the names associated with text styles, layers, linetypes, blocks, views, user coordinate systems, viewport configurations, and dimension styles.

Render

RENDER

Removes hidden lines, and then shades the surface as though it were illuminated from multiple light sources.

Render Settings

SETRENDER

Defines settings for rendering images, such as smoothing, base materials, and shadow resolution.

Reset Dimension Text

DIMREASSOC

Removes overrides made to dimension text and returns the dimension to its original value.

Reset User Interface

RESETUI

Resets CUI user interface customization to the default.

Restart Script

RSCRIPT

Restarts a command script from the beginning.

Resume

RESUME

Resumes an interrupted command script.

Revision Cloud

REVCLOUD

Draws cloud shapes which are used to mark where revisions have been made in a drawing.

Revolve

REVOLVE

Creates a three-dimensional solid by revolving an existing two-dimensional entity around a selected axis, line, polyline, or two points.

Revolve (Facet Model Mesh)

FMREVOLVE

Creates a three-dimensional facet model mesh by revolving an existing two-dimensional entity about a selected axis, line, polyline, or two points.

Revolved Surface

REVSURF

Creates a three-dimensional polygon mesh approximating a surface of revolution by rotating a curve around a selected axis.

Ribbon

RIBBON

Turns the display of the ribbon on.

Ribbon Close

RIBBONCLOSE

Turns the display of the ribbon off.

Roof

ROOF

Draws an architectural roof.

Roof Slab

ROOFSLAB

Draws an architectural roof slab.

Rotate

ROTATE

Rotates existing entities around a specified rotation point.

Rotate Text

TORIENT

Changes the orientation of single-line text, multiline text, attribute definitions, and block attribute text.

Ruled Surface

RULESURF

Creates a three-dimensional polygon mesh approximating a ruled surface between two curves.

Run Script

SCRIPT

Displays the Run Script dialog box, allowing a script command to be carried out.

S

Save

SAVE

Displays the Save Drawing File As dialog box so you can save the current drawing. You can also save the drawing using a different name.

Save All

SAVEALL

Saves all open drawings.

Save As

SAVEAS

Displays the Save Drawing File As dialog box so you can save the current drawing.

Save Block

BSAVE

Saves modifications to the current block. Available only in the Block Editor.

Save Block As

BSAVEAS

Opens the Save Block As dialog box. Saves the current block with a different name. Available only in the Block Editor.

Save Block to Disk

WBLOCK or -WBLOCK

Saves a block, entire drawing, or entities to a separate drawing file.

Save Layer State

LAYERSTATESAVE

Opens the New Layer State dialog box where you can specify the name and description for a new layer state.

Save Workspace

WSSAVE or -WSSAVE

Saves the current menu, toolbar, and ribbon visibility settings to a new or existing workspace.

Scale

SCALE

Changes the size of entities proportionally.

Scale List

SCALELISTEDIT or -SCALELISTEDIT

Defines the scales that are available to assign to annotative entities.

Scale Text

SCALETEXT

Changes the scale of existing text entities, either enlarging them or reducing them.

Scroll Bars

SCROLLBAR

Turns the scroll bars around the drawing window on or off.

Section

SECTION

Creates a cross section through a solid as a region or block.

Section Line

SECTIONLINE

Creates a section line which determines a two-dimensional projection of the area you want to view.

Section Line Generate

SECTIONLINEGENERATE

Adds a new two-dimensional projection from an existing section line.

Security

SECURITY

Displays the Security dialog box so you can set security restrictions for running macros in IntelliCAD.

Select

SELECT

Groups entities into a selection set for use in subsequent commands.

Select All

SELGRIPS

Displays the grips of selected entities.

Select Similar

SELECTSIMILAR

Searches for entities that match properties of other entities. The entities with properties that match are then added to the selection set.

Selection Filter

SELFILTER

Displays the Selection Filter pane, which displays all entities in the drawing and allows you to filter and select entities by layer, color, entity type, and linetype.

Selection Filter Close

SELFILTERCLOSE

Closes the Selection Filter pane.

Send Feedback

SENDFEEDBACK

Opens the Send Feedback dialog box so you can provide enhancement requests, report issues, and more.

Send Hatches Back

HATCHTOBACK

Changes the draw order of hatches to be drawn and printed behind all entities in a drawing.

Send Mail

MAIL

Activates a mail program so you can send an IntelliCAD drawing file via electronic mail.

Set Location

GEO

Attaches geographic location data to a drawing file.

Set Layer by Entity

LAYMCUR

Sets a new layer as the current layer.

Set to ByLayer

SETBYLAYER

Sets properties to ByLayer for selected entities.

Set UCS

SETUCS

Displays the user coordinate systems dialog box so you can select the current UCS from the list of preset definitions.

Shade

SHADE

Shades models in the current viewport.

Shape

SHAPE

Allows you to insert shapes from a compiled shape file (.SHX) into your drawing.

Sheet Set Manager

SHEETSET

Displays the Sheet Set Manager pane which allows you to view, organize, and publish sheet sets.

Show Edges

SHOWEDGES

Shows all edges of a 3D face, mesh, or polyface mesh.

Show Palettes

SHOWPALETTES

Reverses the HIDEPALETTES command so that the ribbon, the quick access toolbar, all previously-hidden palettes, and drawing tabs are redisplayed.

Single Session

SINGLETON

Allows you to determine whether IntelliCAD can be started one time or multiple times simultaneously.

Slab

SLAB

Draws an architectural slab.

Slice

SLICE

Creates a new entity by cutting the original entity and removing a specific side.

Snap

SNAP

Restricts cursor movement to specified increments.

Solids Editing

SOLIDEDIT

Modifies three-dimensional solids.

Sphere (3D Mesh)

AI_SPHERE (or SPHERE)

Draws a three-dimensional spherical entity as a 3D mesh.

Sphere (3D Solid)

SPHERE

Draws a three-dimensional spherical entity as an ACIS solid.

Sphere (Facet Model Mesh)

FMSPHERE

Draws a three-dimensional spherical entity as a facet model mesh.

Spline

SPLINE

Draws a curved polyline.

Spline Edit

SPLINEDIT

Edits a spline.

Spot Light

SPOTLIGHT

Adds a spot light to your drawing for rendering.

Stairs

STAIR

Draws an architectural stair.

Start Page

GOTOSTART

Switches from the current drawing to the Start page.

Status Bar

STATBAR

Turns the status at the bottom of the window on or off.

STEP In

STEPIMPORT

Displays the Import STEP File dialog box so you can import a STEP (Standard for the Exchange of Product) model data file.

STEP Out

STEPEXPORT

Allows you to export ACIS entities such as surfaces, regions, and solids to a STEP (Standard for the Exchange of Product) model data file with an .step, .ste or .stp extension.

STL In

STLIN

Displays the Import STL File dialog box so you can import an STL (Stereolithography) file.

STL Out

STLOUT

Allows you to export three-dimensional solids to an STL (Stereolithography) file with an .stl extension.

Steel

STEEL

Creates 2D and three-dimensional steel shapes of different types.

Stop Recording

STOPSCRIPT

Stops the recording of scripts.

Stretch

STRETCH

Moves a portion of a drawing while retaining connections to other parts of the drawing.

Studs, Joists, Track

SJT

Creates 2D and three-dimensional shapes in the following categories: Studs, S Studs, Joists, Track.

Subtract (3D Solid)

SUBTRACT

Creates a composite three-dimensional solid by subtracting two or more solids.

Subtract (Facet Model Mesh)

FMSUBTRACT

Creates a composite three-dimensional facet model mesh by subtracting two or more facet model meshes.

Sweep

SWEEP

Creates a three-dimensional solid or surface by sweeping an entity along a path.

Switch Window

SWITCHWINDOW

Lists all drawing windows that are open and allows you to switch between, save, or close them.

Synchronize Multiple-Scale Positions

ANNORESET

Returns scale views of annotative entities to their default locations.

Synchronize Viewports

VPSYNC

Synchronizes multiple layout viewports so that they look like parts of one viewport.

System Variables Manager

SYSVARMONITOR

Displays and manages IntelliCAD system variables and their properties.

System Windows

SYSWINDOWS

Rearranges open drawing windows and icons.

T

Table

TABLE

Inserts an empty table in the drawing.

Table Styles Manager

TABLESTYLE

Allows you to create and modify table styles.

Tablet

TABLET

Controls tablet configuration and calibration for menu and digitizer input.

Tangent Snap

TANGENT

Toggles the Tangent snap on or off.

Text

TEXT

Creates text entities.

Text Fit

TEXTFIT

Fits the width of single-line text to new starting and ending points.

Text to Front

TEXTTOFRONT

Moves text, dimensions, and leaders to the front of other entities.

Text to Multiline Text

TXT2MTXT

Converts text entities to a multiline text entity.

Text Styles Manager

STYLE or -STYLE

Creates or changes current text fonts (styles).

Thicken

THICKEN

Converts surfaces or meshes into three-dimensional solids with a specified thickness.

Thickness

THICKNESS

Sets the thickness for all new entities.

Tile Horizontally

WHTILE

Horizontally tiles the open drawing windows.

Tile Vertically

WVTILE

Vertically tiles the open drawing windows.

Time Variables

TIME

Displays the drawing creation and update times; also permits control of an elapsed timer.

Tip of the Day

TIPOFDAY

Displays the Tip of the Day dialog box.

Tolerance

TOLERANCE

Displays the Geometric Tolerance dialog box so you can define the maximum allowable geometric variations in the current drawing.

Toolbars

TOOLBAR or -TOOLBAR

Opens the Toolbar Settings dialog box so you can specify the toolbars you want displayed and other options.

Tool Palettes

TOOLPALETTES

Displays the Tool Palettes pane.

Tool Palettes Close

TOOLPALETTESCLOSE

Closes the Tool Palettes pane.

Tool Palettes Navigate

TPNAVIGATE

Opens the Tool Palettes pane at a specified tool palette or palette group.

Torus (3D Mesh)

AI_TORUS (or TORUS)

Draws a torus as a 3D mesh.

Torus (3D Solid)

TORUS

Draws a three-dimensional torus as an ACIS solid.

Torus (Facet Model Mesh)

FMTORUS

Draws a three-dimensional torus as a facet model mesh.

Total Area

TOTALAREA

.

Total Length

TOTALLENGTH

.

Trace

TRACE

Draws a two-dimensional solid line of specified width.

Tracking Point

TT

Sets a temporary tracking point (available while using a command that requests a point).

Transparency

TRANSPARENCY

Turns transparency on or off for the selected image.

Trim

TRIM

Erases the portions of selected entities that cross a specified boundary.

U

UCS

UCS

Defines or modifies the current user coordinate system; see also EXPUCS.

UCS Icon

UCSICON

Turns the display of the UCS icon on or off.

Undefine

UNDEFINE

Allows a command defined by another program to override an IntelliCAD command.

Undelete

UNDELETE

Restores erased entities.

Undo

U

Reverses the effect of the previous command.

Ungroup

UNGROUP

Breaks a group into its separate source entities.

Undo Multiple

UNDO

Reverses the effect of the previous command; also reverses the effect of multiple commands and provides control of the UNDO command.

Union (3D Solid)

UNION

Creates a composite three-dimensional solid by combining two or more solids.

Union (Facet Model Mesh)

FMUNION

Creates a composite three-dimensional facet model mesh by combining two or more facet model meshes.

Units

UNITS

Selects coordinate and angle display formats and precision.

URL

URL

Allows you to go to a Uniform Resource Locator (URL).

User Guide

User Guide

Displays the Using IntelliCAD guide in PDF format.

V

Validate Digital Signatures

SIGVALIDATE

Displays information about the status of the digital signature attached to the current drawing.

Variable Settings

SETVAR

Displays or changes system variables.

VBA Add-In Manager

VBALOAD

Manages the Microsoft® Visual Basic for Applications (VBA) programs.

VBA Load Project

VBILOAD

Loads a VBA project file (.vbi file).

VBA Macros

VBARUN or -VBARUN

Allows you to run a VBA macro.

VBA Run Add-In

ADDINRUN

Allows you to run a VBA function.

View Resolution

VIEWRES

Controls the precision and speed of drawing circles and arcs by specifying the number of sides in a circle.

View Manager

VIEW or -VIEW

Manages named views so you can create, rename, and redefine named views.

View Snapshot

VSNAPSHOT

Displays the View Snapshot dialog box so you can view a previously created slide file.

View Transitions

VTOPTIONS

Displays the View Transitions dialog box where you can set the duration and performance of smooth view transitions.

Viewpoint

VIEWPOINT

Selects the viewpoint for a three-dimensional visualization.

Viewport Layer Control

VPLAYER

Controls the visibility of layers in individual viewports.

Viewports

VIEWPORTS

Divides the graphics display into multiple viewports, each of which can contain a different view of the current drawing.

Visual Basic Editor

VBA

Starts the Microsoft® Visual Basic for Applications (VBA) program and displays the VBA window.

Visual Styles

VSCURRENT

Displays a drawing using the chosen style.

W

Walls

WALL

Draws an architectural wall.

Web Light

WEBLIGHT

Adds a web light to your drawing for rendering.

Wedge (3D Mesh)

AI_WEDGE (or WEDGE)

Draws a wedge as a 3D mesh.

Wedge (3D Solid)

WEDGE

Draws a three-dimensional wedge as an ACIS solid.

Windows

WINDOW

Draws an architectural window.

Wipeout

WIPEOUT

Creates wipeout entities and turns their frames on or off.

WMF Out

WMFOUT

Exports a Windows metafile.

Wood

WOOD

Creates 2D or three-dimensional wood details in the following categories: Lumber and TJI Joists.

Workspace

WORKSPACE

Creates, sets current, renames, or deletes a workspace. Also defines settings for the workspace environment.

Workspace Settings

WSSETTINGS

Allows you to define settings for how IntelliCAD works with workspaces.

Workspaces

PMSPACE

Displays the Workspaces dialog box, from which you can create viewports and select the type of workspace in which you want to work.

X

XOR Toggle

XORTOGGLE

Determines whether a logical XOR is used for the color of the cursor and entity snap markers.

Xplode

XPLODE

Breaks apart a complex entity into separate entities and sets properties for the newly separated entities.

Xref Manager

XREF or -XREF

Allows you to manage external drawings that you have in the current drawing, without changing their content.

Xref Layer Visibility

VISRETAIN

Saves modifications to external reference layers.

Xref Open

XOPEN

Opens an external reference for editing without having to open the Xref Manager.

Y

s

 

 

 

Z

Zoom

ZOOM

Enlarges or reduces the display of the active drawing.

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